How the team behind Bit.Trip injected humor into Hextech Mayhem
November 16, 2021Where Ruined King is a dark and foreboding tale of love lost and madness, Hextech Mayhem: A League of Legends Story is more of a pie in the face.
That’s mostly due to the developers: Choice Provisions, formerly known as Gaijin Games. The collective of developers is perhaps best known for its Bit.Trip series of video games, which includes the three Runner titles, which infused humor into the arcade-style rhythm games genre.
When Riot Forge reached out to the team with an opportunity to make a game based in the League of Legends’ world of Runeterra, the team knew it needed to be a runner.
“We also wanted to bring our unique silliness to the League Universe, which can take itself pretty seriously,” said Alex Neuse, Choice Provisions co-founder and co-director. “The obvious choice quickly became a yordle spat between Ziggs and Heimerdinger. Also, c’mon, how can you pass up characters with names like those.”
The game’s plot revolves around League of Legends champion and hexsplosives expert Ziggs trying to build the greatest bomb the world has ever seen. Meanwhile, champion and inventor Heimerdinger is out to stop him. The result is a battle that blows up, blasts, and bounces its way through the city of Piltover.
To read the rest of this story, which first ran on Nov. 10, 2021, visit the Epic Games Store.