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Games
The Slow, Deliberate Death of Game Ownership
By Brian CrecenteNews this month that Sony Interactive Entertainment would stop producing PlayStation physical discs in 2028 wasn’t very surprising, but the way it was delivered was. Pointing to “consumer preferences and the broader entertainment industry’s … shift away from physical discs,” SIE framed...
New York Has a Gamer Mayor Now — and a $2.6 Billion Game Industry to Match
By Brian CrecenteJune in New York City wasn’t entirely about the NBA. Three days before the New York Knicks won their first...
From a 2027 movie to Scooby-Doo, Dead by Daylight looks to shake up the next decade of its universe of horror
By Brian CrecenteForty-one killers, 53 survivors, 61 maps, and 70 million players later, Dead by Daylight continues to frighten and delight, building...
Building a video game archive 10,000 items at a time
By Brian CrecenteThe Archivio Storico Barilla and its pasta museum house the oldest spaghetto in the world, dating back to 1837. It’s...
Gaming fans need a new safe haven
By Brian CrecenteIt seems that many major players in the video game industry haven’t quite caught on to the fact that social...
Appearances
View AllBBC: Could a ‘dating app’ for video games help smaller developers?
By Brian CrecenteI chatted with the BBC about the development of a new game discoverability app called Ludocene, that I'm listed as an expert for. The interview taps into the problem of...
On Journalism
View AllRobots Have Already Replaced You
By Brian CrecenteThis week, like probably every week of the year, some website did something that upset people. In this case, that something was when a website published thoughts about a beta...
Crime
Gangs thrive in shadows since bloody summer of 1993
By Brian CrecenteDank pumped his legs, powering a bicycle around the manicured lawns and shiny cars of Highlands Ranch. He was 14....


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