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Games
Star Wars Zero Company hands-on: Attack Astromechs, permadeath, and delightfully fatal Rube Goldberg tactics
By Brian CrecenteSpread out across a dusty red courtyard in an unnamed backwater on Anaxes, my team of four hunkers down behind steel crates and the stucco walls that make up this little village. Trick, a clone trooper on the team, just...
Cliff Bleszinski’s comeback started at Radio City Music Hall
By Brian CrecenteLast week, I sat down virtually with Cliff Bleszinski to chat about why his studio went under back in 2018....
Cliff Bleszinski Knows What Went Wrong
By Brian CrecenteCliff Bleszinski has a list. He picks the paper off his desk during the tail end of our interview and...
The Slow, Deliberate Death of Game Ownership
By Brian CrecenteNews this month that Sony Interactive Entertainment would stop producing PlayStation physical discs in 2028 wasn’t very surprising, but the way it...
New York Has a Gamer Mayor Now — and a $2.6 Billion Game Industry to Match
By Brian CrecenteJune in New York City wasn’t entirely about the NBA. Three days before the New York Knicks won their first...
Appearances
View AllBBC: Could a ‘dating app’ for video games help smaller developers?
By Brian CrecenteI chatted with the BBC about the development of a new game discoverability app called Ludocene, that I'm listed as an expert for. The interview taps into the problem of...
On Journalism
View AllRobots Have Already Replaced You
By Brian CrecenteThis week, like probably every week of the year, some website did something that upset people. In this case, that something was when a website published thoughts about a beta...
Crime
Gangs thrive in shadows since bloody summer of 1993
By Brian CrecenteDank pumped his legs, powering a bicycle around the manicured lawns and shiny cars of Highlands Ranch. He was 14....


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