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Games
From a 2027 movie to Scooby-Doo, Dead by Daylight looks to shake up the next decade of its universe of horror
By Brian CrecenteForty-one killers, 53 survivors, 61 maps, and 70 million players later, Dead by Daylight continues to frighten and delight, building out what could arguably be called the metaverse of horror for a thriving and growing fanbase. As impressive as what...
Building a video game archive 10,000 items at a time
By Brian CrecenteThe Archivio Storico Barilla and its pasta museum house the oldest spaghetto in the world, dating back to 1837. It’s...
Gaming fans need a new safe haven
By Brian CrecenteIt seems that many major players in the video game industry haven’t quite caught on to the fact that social...
Cuba’s next indie game is powered by fear, family, and the sun
By Brian CrecenteIt is, perhaps, the perfect time in Cuba to make a horror game. Intertwined oil shortages and an economic crisis...
Crimson Desert Hands-on on a Handheld
By Brian CrecenteCrimson Desert is the sort of glee-generating, open-world graphical powerhouse that clearly isn’t designed to be played on a handheld PC....
Appearances
View AllBBC: Could a ‘dating app’ for video games help smaller developers?
By Brian CrecenteI chatted with the BBC about the development of a new game discoverability app called Ludocene, that I'm listed as an expert for. The interview taps into the problem of...
On Journalism
View AllRobots Have Already Replaced You
By Brian CrecenteThis week, like probably every week of the year, some website did something that upset people. In this case, that something was when a website published thoughts about a beta...
Crime
Gangs thrive in shadows since bloody summer of 1993
By Brian CrecenteDank pumped his legs, powering a bicycle around the manicured lawns and shiny cars of Highlands Ranch. He was 14....


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