AI and the death of dignity
Thank you. Thank you for listening to my pain and anger. Thank you for being there and sharing your outrage. …
Video games, words by Brian Crecente
Thank you. Thank you for listening to my pain and anger. Thank you for being there and sharing your outrage. …
A year after hitting Early Access and six years after its spooky (and enticing) unveiling, Witchfire remains—in some ways—an enigma.…
Gardens Interactive burst on the gaming scene as the formation of a trio of talented video game creators backed by…
It’s been a dozen years in the making and gone through nearly as many writers. Production survived a global pandemic…
Tetris is everywhere. From the esoteric (the Soviet Union’s Electronika 60 in 1985) to the mainstream (the Nintendo Switch) to the…
The first time I spoke with Ari Arad about the Borderlands movie was about seven years ago, perhaps an impressive length of…
A video of a detailed, realistic brown and gray, bushy-tailed squirrel attracted quite a bit of attention two years ago…
It’s been 2 days since lives were upended. It’s been 2 days since dreams were crushed. It’s been 2 days since an industry…
As the handheld PC gaming wars continue to heat up, it’s starting to feel like some of the competitors don’t…
Inspired by a swathe of classic strategy games like Stronghold: Crusader, Knights & Merchants, and Age of Empires, and fueled by a love…