Space Invaders and the not-so-smart watch
Sometimes, technology can offer us too much. Smartphones deliver cameras, games, music, video, communication, tracking, sorting, work, play, and, yes,…
Video games, words by Brian Crecente
Sometimes, technology can offer us too much. Smartphones deliver cameras, games, music, video, communication, tracking, sorting, work, play, and, yes,…
Tetris is everywhere. From the esoteric (the Soviet Union’s Electronika 60 in 1985) to the mainstream (the Nintendo Switch) to the…
The first time I spoke with Ari Arad about the Borderlands movie was about seven years ago, perhaps an impressive length of…
It’s been 2 days since lives were upended. It’s been 2 days since dreams were crushed. It’s been 2 days since an industry…
For a while, things looked very, very bad for Cuba’s first modern indie video game. Exploding onto the scene nearly…
It’s approaching a year since the New York Times cannonballed its way back into video game coverage with a splashy,…
It has among the beefiest screens in the burgeoning handheld PC gaming market, arguably the fastest chipset, and enough extra…
I’m a sucker for handhelds. But even if I weren’t endlessly researching the history of handheld gaming, even if I…
Keep your eye on the handheld gaming PC. With only a few years of commercial release, the unique form factor…