Cuba’s next indie game is powered by fear, family, and the sun
It is, perhaps, the perfect time in Cuba to make a horror game. Intertwined oil shortages and an economic crisis…
Video games, words by Brian Crecente
It is, perhaps, the perfect time in Cuba to make a horror game. Intertwined oil shortages and an economic crisis…
Crimson Desert is the sort of glee-generating, open-world graphical powerhouse that clearly isn’t designed to be played on a handheld PC.…
In a response to a question about how GDC Festival of Gaming will react to ICE agents if they request information about…
I remain befuddled about the current state of SEO and the shift to GEO. For those of you blissfully unaware,…
We are teetering on the tail end of the holidays, but I thought it would still be fun to send…
In an era when handheld gaming systems are growing increasingly bland—an army of glossy black rectangles framed with a familiar…
A chat with the designers behind the Atari Gamestation GO Handheld gaming systems are big business as of late, and…
This year’s Summer Game Fest Play Days was the best gaming showcase I’ve ever attended. A little context, first. There…
It’s been a bit more than three years since the Steam Deck landed, popularizing a way of gaming that, at…
It took about a year for Polygon to come screaming to life back in 2012. It took less than a…