The Slow, Deliberate Death of Game Ownership
News this month that Sony Interactive Entertainment would stop producing PlayStation physical discs in 2028 wasn’t very surprising, but the way it…
Video games, words by Brian Crecente
News this month that Sony Interactive Entertainment would stop producing PlayStation physical discs in 2028 wasn’t very surprising, but the way it…
June in New York City wasn’t entirely about the NBA. Three days before the New York Knicks won their first…
The Archivio Storico Barilla and its pasta museum house the oldest spaghetto in the world, dating back to 1837. It’s…
It is, perhaps, the perfect time in Cuba to make a horror game. Intertwined oil shortages and an economic crisis…
Crimson Desert is the sort of glee-generating, open-world graphical powerhouse that clearly isn’t designed to be played on a handheld PC.…
In a response to a question about how GDC Festival of Gaming will react to ICE agents if they request information about…
I remain befuddled about the current state of SEO and the shift to GEO. For those of you blissfully unaware,…
We are teetering on the tail end of the holidays, but I thought it would still be fun to send…
In an era when handheld gaming systems are growing increasingly bland—an army of glossy black rectangles framed with a familiar…
A chat with the designers behind the Atari Gamestation GO Handheld gaming systems are big business as of late, and…