Wuchang: Fallen Feathers asks players to master the art of distance
Very early into Wuchang: Fallen Feathers, a player can discover the game’s first boss. It’s at a stage when players are…
Video games, words by Brian Crecente
Very early into Wuchang: Fallen Feathers, a player can discover the game’s first boss. It’s at a stage when players are…
In Thick As Thieves, you’ve got to pay attention if you want to win. You need to listen for the sounds…
It may be lacking in astute Cuban political commentary or traumatic holiday hijinks, but make no mistake: Bandit Trap is a bit…
As Summer Game Fest’s Play Days wound down on Sunday night, the teams closing their booths and security locking doors around me,…
It’s been a long six years and resources are getting kind-of scarce. That’s the situation when you join members of…
Off the Grid is a lot. Released in early access last month, the Gunzilla developed game is a high-fidelity shooter with…
I love a good tale. The scarier, the better. And it seems I’m not alone. Horror—whether in video games, movies,…
A year after hitting Early Access and six years after its spooky (and enticing) unveiling, Witchfire remains—in some ways—an enigma.…
It’s been a dozen years in the making and gone through nearly as many writers. Production survived a global pandemic…
Perhaps the most popular sorts of horror is the type that action-survival game Dead by Daylight subsists on: slashers, ghost stories, creatures…