Myth, Maori, and a Brain Tumor: The BIONICLE Saga
For a time, LEGO® BIONICLE was a transmedia giant, standing knee-deep in an ocean of successful properties: 70 books, 50 comics and graphic…
Video games, words by Brian Crecente
For a time, LEGO® BIONICLE was a transmedia giant, standing knee-deep in an ocean of successful properties: 70 books, 50 comics and graphic…
Before it was a hidden gem packed with pop culture referential humor, hundreds of unique drivable vehicles, and a living open world, LEGO® City Undercover…
Birds chirp, cars beep, a plane soars by toting a sign. A train huffs and chugs along tracks that cut over roads and through tiny towns bustling with activity. More SimCity…
Somewhere, tucked away on a server – perhaps on a Helicarrier adrift above Manhattan – are the doleful tones of Stan Lee singing “Spider-Stan.” It’s likely we’ll never hear it,…
Before LEGO® Brawls was a frenzied clash of minifigure mashups, Red Games Co. was designing a game much more like classic mobile runners Fun Run and Jet Pack Joyride, the developers said in…
Mattel Electronic’s blood-red Dungeons & Dragons handheld was inspired by a nascent 1970s adventure text game and designed by a…
Released earlier this year, Little Nightmares II provides an eerie stage-setter for the horrors of the original 2017 Little Nightmares and its exploration of…
Before The Queen’s Gambit, before the more than 30 published books about chess, there was a chance phone call and…
Before LEGO® Star Wars™: The Video Game crashed onto the scene, raking in millions and redefining what it meant to be a…