Mattel’s Most Important Handheld Wasn’t About Football
Years before the release of Nintendo’s popular Game & Watch series of handhelds, even before Coleco and Milton Bradley handhelds…
Video games, words by Brian Crecente
Years before the release of Nintendo’s popular Game & Watch series of handhelds, even before Coleco and Milton Bradley handhelds…
Released in 2003, the GameKing (or GameKing I, or GAMEKING, or GM-218, or even Game-King) was designed by Chinese manufacturer…
Playing together with friends is a key ingredient in the success of many multiplayer games, from Rocket League to Fortnite,…
Perched on technology’s razor edge — balanced between generational shifts in game consoles — makes discussing the current and future…
There’s something wonderful about handheld gaming systems: The way they can slip into a pocket, get tucked away in a…
Days spent fishing out by the pond, flowers swaying in the breeze, butterflies floating by. Strolls along a moonlit beach,…
Finding opportunity in E3’s death with its rebirth Call it a cancelation, call it a postponement, but the fate of…
Open Critic discusses its approach The strength and value found in game reviews come from their independence, their voice, the nuance…
Before the millions of players, before the billions in revenue, before the esports tournaments that topped 100 million spectators, League…
The Apple Arcade, Apple’s all-you-can-play video game subscription service for essentially all of its products, hits the iPhone on Sept.…