How Unreal Engine’s robust support helped give life to Endling’s skulk of foxes

How Unreal Engine’s robust support helped give life to Endling’s skulk of foxes

May 23, 2022 0 By Brian Crecente

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Prepare to care. To care about the environment wrecked by a careless humanity. To care about a vixen and her pups, the last surviving skulk of foxes on the planet. About a journey through from den to den, in hopes of survival.

Formed in 2017 in Barcelona, Spain, Herobeat Studios was founded by a group of developers from an eclectic mix of studios from around the world. At the studio’s heart is a passionate belief in the importance of environmentalism and animal rights.

So it’s no surprise that the studio’s first game is a deeply evocative tale about the last foxes on Earth and the struggle of a mother fox to protect her litter as she explores a ravaged dystopian future created by humanity.

Endling is a highly stylized 3D sidescroller designed to drop players into a “cauldron of emotions” by asking them to traverse and feel part of a dying world while controlling an innocent mother fox with no special abilities.

Studio founder Javier Ramello Marchioni spoke with us about how the studio hopes to achieve that deep emotional connection with players, as well as why the studio’s founding principles are so important to the developers working on Endling.

To read the rest of this story, which first ran on May 20, 2022, visit Unreal.com.