Severed Steel is an FPS inspired by SUPERHOT and Hotline Miami made mostly by a solo dev
December 21, 2021In Greylock Games’ inaugural title, Severed Steel, players take on the one-armed protagonist Steel in her hunt for revenge against a mammoth, faceless corporation. The game, which currently has a “very positive” rating on Steam, blends the best elements of titles like Max Payne and SUPERHOT and then drenches it in the neon landscape and absurdist intensity of Hotline Miami.
The seemingly end-to-end bullet time and wall running are helped along by an invulnerability twist: the player can’t be injured as long as they keep stunting, wall‑running, and moving.
We spoke with developer Matthew Larrabee about his journey into game development, some of the influences and ideas that helped shape the design of Severed Steel, and where players can expect to see the game heading next.
To read the rest of this story, which first ran on Dec. 21, 2021, visit UnrealEngine.com.