Stray Gods is a musical murder mystery RPG from a Bioware veteran
September 6, 2023Stray Gods was born out of deep knowledge of how role-playing games work, and a desire to build a dream studio that could create an interactive, narrative-focused musical.
The musical bit—an addition to make the project more challenging and noteworthy—came from David Gaider, the studio’s co-founder, creative director, and former BioWare senior writer and designer. He had been mulling the idea over ever since pitching it as a musical DLC for Dragon Age.
The idea didn’t make the cut back then, but it enthused the new team in Summerfall’s formative moments.
The result is a game where player choice will have as much impact on the story you tell and the person Grace, the main character, becomes as it does the music you hear.
We chatted with some of the team at Summerfall Studios to find out how the team turned their unique idea into a game, the deep impact receiving an Epic MegaGrant had on the studio, and why Unreal Engine was the perfect match for their endeavor.
To read the rest of this story, which first ran on Sept. 6, 2023, visit UnrealEngine.com.