How the New York Game Scene Gave Birth to Everyone’s Favorite Garbage Game
When LEGO® Builder’s Journey hit Apple Arcade in 2019, it was seen as a new sort of LEGO video game, one that eschewed the…
Video games, words by Brian Crecente
When LEGO® Builder’s Journey hit Apple Arcade in 2019, it was seen as a new sort of LEGO video game, one that eschewed the…
LEGO Racers started life in a digital brick vacuum. High Voltage Software founder Kerry Ganofsky became obsessed with the idea of creating a…
The popular LEGO® Bits N’ Bricks podcast was renewed for another season that will run through the rest of the year as it continues to explore the rich 25-year history…
Video games and the LEGO Group’s many other digital efforts are among the company’s chief focuses for the year, LEGO Group CEO Niels B. Christiansen said in…
The LEGO Group’s biggest early exploration into the digitization of the brick was started by a group of friends and…
It may surprise you to learn how few video games have made the leap to physical LEGO® theme sets. Despite the…
LEGO® VIDIYO™ was born of a desire to mash together the endlessly creative possibilities engendered by the LEGO brick with the equally…
LEGO® Universe launched after five years of development but was turned off less than two years after going live. The $125 million investment…
When LEGO® Universe died in 2012, it didn’t just shut off access to the imagined worlds of Avant Gardens, Gnarled Forest, and Forbidden…
The LEGO Group’s biggest single investment in a video game cost more than $125 million and involved more than 450 contributors…