Winning Epic’s MegaJam was the spark that ignited the creation of UE5-powered platformer Boti: Byteland Overclocked

Winning Epic’s MegaJam was the spark that ignited the creation of UE5-powered platformer Boti: Byteland Overclocked

June 29, 2023 0 By Brian Crecente

Sharing is caring!

The colorful idea for BotiBoi came together during a brainstorming session for 2021’s Epic MegaJam. The team of five reminisced about their child-like views of computers: electronic creations that were more like miniature cities than dusty circuit boards and crimped wires.

Combining that Tron-like view of computers with the year’s theme of “Running out of space” fueled the idea for a simple arcade platformer that had players controlling a piece of software trying to collect files before the system crashes.

Winning the MegaJam with their creation spurred the team to form an indie studio and turn the fun little prototype into a full-blown game.

We chatted with Kornelia Błażyńska, Purple Ray Studio’s art director and co-founder about that journey from game jam to full release, why Unreal Engine 5 was the team’s “go-to engine” for their creations, and delved into some of the inner workings of the upcoming, Pixar-like video game treat: Boti: Byteland Overclocked.

To read the rest of this story, which first ran on June 29, 2023, visit UnrealEngine.com.