Creating the Unreal dystopian surrealism and biomechanical horrors of Scorn
Eight years, failed and then successful Kickstarters, privating funding, explosive studio growth, and a leap from Unity to Unreal Engine…
Video games, words by Brian Crecente
Eight years, failed and then successful Kickstarters, privating funding, explosive studio growth, and a leap from Unity to Unreal Engine…
The Evil Dead started life as a Sam Raimi horror movie classic, a feature film that gave sometimes gruesome, often hilarious…
The next voxel masterpiece from the team behind Echo Generation pulls from a slew of inspirations, not just Alice in…
Revenge is a dish best served Beyond the Grave. In 2002, Gungrave—an over-the-top, third-person shooter created by Yasuhiro Nightow and…
Tchia is one of the more interesting indie games we’ve seen this year. The colorful adventure game drops players in…
Sword-wielding robot meets gunslinging space frog in Shoulders of Giants, a clever tandem action game that has you controlling both…
After spending seven years establishing Tango Gameworks as a studio known for its masterfully spooky survival horror games with The Evil Within franchise, founder…
Geoff Keighley may not want to create the next E3–he’s explicitly said that–but for many viewing the Summer Game Fest…
Prepare to care. To care about the environment wrecked by a careless humanity. To care about a vixen and her…
In 2015 a collective of developers from Cyanide, Blizzard Entertainment, and Ubisoft formed a new studio focused on mature, inward-looking…