How Supermassive Games redefined itself and birthed The Dark Pictures Anthology
Sometime around 2015, Supermassive Games had an epiphany of sorts. The release of that year’s Until Dawn and the positive response to the horrific…
Video games, words by Brian Crecente
Sometime around 2015, Supermassive Games had an epiphany of sorts. The release of that year’s Until Dawn and the positive response to the horrific…
Battlefield Hazard Zone—the third and final mode found to be announced in Battlefield 2042—is a time-limited extraction mode that has teams…
Inspired by the likes of real-time strategy titles like Total Annihilation and Factorio, The Riftbreaker was born out of an internal game…
An exploration of perhaps the LEGO Group’s most unusual creation unearths a captivating tale that includes a group of reality-questioning fanatics, the LEGO Group’s first…
Back 4 Blood, the spiritual successor to the Left 4 Dead franchise, hit the Epic Game Store today. In it,…
The original King’s Bounty was a 1990 role-playing wonder. Designed by Jon Van Caneghem and published by New World Computing, that old…
Rain falls up, helicopters tumble around end over end, even the user interface — home to a map and your…
The LEGO Group believes deeply that the power of play can empower children to become creative, engaged, lifelong learners. And that philosophy is integral to…
Digging into more than 50-years worth of die-cast hot rods, muscle cars, ice cream trucks, and much more, developer Milestone is creating a…
LEGO Star Wars™ Battles was a great smartphone game concept that simply couldn’t get over the hump and go live until it…