Consoles aren’t dying, but they are changing
No, the gaming console isn’t dying; it’s just being redefined. Much like the gaming PC—which received more than a few…
Video games, words by Brian Crecente
No, the gaming console isn’t dying; it’s just being redefined. Much like the gaming PC—which received more than a few…
I love a good tale. The scarier, the better. And it seems I’m not alone. Horror—whether in video games, movies,…
Sometimes, technology can offer us too much. Smartphones deliver cameras, games, music, video, communication, tracking, sorting, work, play, and, yes,…
Thank you. Thank you for listening to my pain and anger. Thank you for being there and sharing your outrage. …
A year after hitting Early Access and six years after its spooky (and enticing) unveiling, Witchfire remains—in some ways—an enigma.…
Gardens Interactive burst on the gaming scene as the formation of a trio of talented video game creators backed by…
It’s been a dozen years in the making and gone through nearly as many writers. Production survived a global pandemic…
Tetris is everywhere. From the esoteric (the Soviet Union’s Electronika 60 in 1985) to the mainstream (the Nintendo Switch) to the…
The first time I spoke with Ari Arad about the Borderlands movie was about seven years ago, perhaps an impressive length of…
A video of a detailed, realistic brown and gray, bushy-tailed squirrel attracted quite a bit of attention two years ago…