Sackboy: A Big Adventure remains cute as a button in next-gen

Sackboy: A Big Adventure remains cute as a button in next-gen

March 15, 2021 0 By Brian Crecente

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Last fall, the button-eyed Sackboy made the leap to 3D platformer as well as a next-gen platform with the release of Sackboy: A Big Adventure on PlayStation 5.
 
The game’s shift in perspective, enhanced move-set, and next-gen empowered graphics were well-received with GamingTrend saying the title delivered a “mixture of fantastic level design, coupled with a great soundtrack” and The Escapist writing that it was a “strong part of what makes the PS5’s launch lineup arguably the best in video-game history.” The game even received four BAFTA Game Awards nominations.
 
The PS5 launch title is the creation of Sheffield, England-based studio Sumo Digital, the same group behind 2014’s LittleBigPlanet 3. We interviewed Sumo Digital design director Jack Houghton about the anthropomorphic burlap sack, his new adventures in 3D, and how Unreal Engine helped the team and its game make the transition from 2.5D to 3D.

To read the rest of this Q&A, which first ran on March 11, 2021, visit Unreal Engine.