Blackballing: On the relationship between journalists and game makers
In 2007, in the days leading up to the Game Developers Conference, Kotaku reporter (now Polygon’s deputy news editor) Mike…
Video games, words by Brian Crecente
In 2007, in the days leading up to the Game Developers Conference, Kotaku reporter (now Polygon’s deputy news editor) Mike…
Interviews! They’re not just conversations, but they also are! They’re chess matches, they’re war, they’re a bunch of other terrible…
Video game journalism is, as I love to say, journalism. But it’s also a beat. That means a specific area…
This week’s New York Comic-Con means I won’t be able to do a video with Andrea this week for the…
Week three and four of my game journalism mentorship is all about putting some of what we’ve learned to use.…
In the second week of my game journalism mentorship I provide a brief (OK, not so brief) overview of the…
Last week I posted the first video for my game journalism mentorship program. In the video I walked through the…
As part of my game journalism mentorship I asked a group of talented and experienced game journalists to sit in…
Today I officially kicked off the mentorship program with this video. The idea is that the video will walk viewers,…
Earlier this year, I started an experiment of sorts: A one-on-one game journalism mentorship program. The idea was to measure…